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AI Insights · Timothy · April 2024

Top 5 Stickman Games in Colombia: Q1 2024 Performance

Discover the performance of the top 5 Stickman games in Colombia during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Stickman Games in Colombia: Q1 2024 Performance

The first quarter of 2024 saw interesting trends for the top 5 Stickman games on a unified platform in Colombia. Below is a detailed look at the performance metrics for each game, based on data from Sensor Tower.

Stick Party 234 MiniGames by PlayMax Game Studio experienced fluctuations in both downloads and active users. Weekly downloads started strong with 65.8K in the first week of January but declined to around 33.3K by mid-March, before rebounding to 48.4K in the last week of March. Revenue saw a peak of $36 in the second week of January but generally remained below $20 for the rest of the quarter. Active users also showed a downward trend from 598K at the beginning of the quarter to 443K in mid-March, ending with a slight increase to 501K.

Supreme Duelist by Neron's Brother had a consistent performance in downloads and active users. Weekly downloads decreased from 38.4K in the first week of January to 22.1K by mid-March, climbing back up to 29.2K by the end of the quarter. Revenue was minimal, with occasional peaks at $5. Active users followed a similar trend, decreasing from 316K to 237K, then rising to 262K in the final week.

Stickman Warriors by SkySoft Studio saw a steady increase in downloads and active users towards the end of the quarter. Weekly downloads began at 22.4K and dropped to around 14.1K by the end of January, but saw a gradual rise to 20.6K by the last week of March. Revenue peaked at $68 in the first week of January and fluctuated around $20-$40 for the rest of the quarter. Active users decreased from 120K to 85.8K by early February but rebounded to 103K by the end of March.

Anger of stick 5: zombie by Button E&M had modest performance metrics. Weekly downloads began at 11.6K and declined to 6.7K by mid-March, with a slight increase to 7.5K in the last week. Revenue was minimal, peaking at $12 in the first week and generally staying below $6. Active users decreased from 42K in early January to 24.6K by mid-March, with a slight increase to 27.1K by the end of the month.

Stick War: Legacy by Max Games Studios showed consistent performance in downloads and active users. Weekly downloads started at 9.9K and decreased to 5K by early March, then increased to 7.1K by the end of the quarter. Revenue showed a peak of $146 in the fourth week of January, with other weeks generally between $30-$125. Active users decreased from 26.8K to 17.8K by mid-March, ending the quarter with a slight increase to 20.2K.

For more detailed insights into the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024